Potion Amulets v1.0 tModLoader v0.10.1.4

Potion Amulets v1.0 tModLoader v0.10.1.4

This mod adds various items to the content of the game that provide the effects of potions, being in the inventory and without eating all the buff slots.

Mod features
1. Switchable effects
This mod includes 15 switchable effects options. All buttons have hover text to help the player understand what they are doing.

All vanilla flask effects can be cycled, but they are locked behind a vanilla progression (for example, you can only switch between party, poison and fire in pre-hard mode).

Inferno Potion has effect and split visual switches. Dryad Ward only has visual toggle.

2. Items behind vanilla progression
Customized amulets are crafted from 20 potions per bottle.
Level 2 amulets are made at the alchemy station.
Level 3 amulets are made from consecrated ingots.
The 4th level amulet is made from the broken sword of the hero.

3. Mod compatibility
This mod assumes that other mods know what they are doing and respect it. The presence of the immunity buff will deprive the player of the opportunity to receive the effect of this buff.

For example. The combination of tanks from the NPC Alchemist mod provides immunity to vanilla buffs. This mod respects this and will not provide additional max health, defense, etc.

For example. If a mod was to add an "advanced archery potion" and this buff gives immunity to the effect of an archery potion, then this mod will respect that and will not give the effect of an archery potion.

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